During a group project in my final year of university, I was responsible for modelling multiple creatures that would act as enemies for our game demo. To design the creatures for this I drew a lot of simpler concepts, making sure to spend around ten minutes per drawing so I had as many designs as possible before refining my favourite ideas.
I modelled, rigged and animated this creature in Blender and textured it in Photoshop. This creature moves like a dog/wolf, and would attack by scratching and biting. It also can use a area-of-effect stomp attack.
Rocky quadruped idle animation
Rocky quadruped walk animation
Rocky quadruped run animation
Rocky quadruped bite animation
Rocky quadruped claw swipe animation
Rocky quadruped stomp animation
Rocky quadruped flinch animation